Wwise Ambience, weather and time of day system
// quick breakdown
This is a demonstration of an ambience, weather and time of day system which I built in Wwise. It was originally intended for an RTS game, but could be adapted to any kind of FPS/RPG project.
There is supporting technical documentation which is provided on this page as well. Clear documentation that communicates the intent of a system, and how to use the system is always important. Without documentation, there is a risk of ‘tribal knowledge’ and information leaving a project with a person.
However, it’s even more important to be able to explain a system quickly in person! A quick 5 or 10 minute conversation at someone’s desk, and even hopping in the driving seat for a minute is usually the fastest and most efficient way to show someone you’re cool new system.
The supporting documentation can be found below in an easy to view gallery.